Programming computers to process images and video, with applications in image processing, pattern recognition, sensing and robotics.
Working with colleagues at other universities in FCRP themes such as small-scale systems, programming concurrent systems, resilient systems and alternative computational models, among others.
Training students to attack problems with a combination of engineering and neuroscience viewpoints, focusing on audition, neuroimaging and novel brain-machine interfaces.
Developing hardware and software that will enable breakthroughs in medicine, technology for the disabled, gaming, computer vision and other areas.
Examining how teams of humans and machines make decisions interactively in adversarial environments and developing more reliable and secure multi-layer networks where team interactions take place.